3dRose -- 3D Rendering Open-Source Engine
Full support of radiosity, spline smoothing, bump maps, ... and volumetric materials. Maximum reuse of ray path components between consecutive frames, and storable pre-calculus of fixed scene planes. Imbedded kinetic components, like action ranges and predefined moves, to limit useless calculus and memory consumption. Generic support of 3d accelerators, and task-distribution over a network.
Common file formats support, imports from / exports to Vrml, Blender, 3DSmax... |
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